The Ten Seals

“In a time of change, fueled by industrialisation and the desire for development, the past starts to creep up upon the present. While the world of Levain slowly wakens from years of peace and prosperity, now closer than ever to a world wide war, signs and warnings from the old world start to appear, foretelling the End-Times.”

‘The Ten Seals’ is a Tabletop-RPG with a focus on personal Character-Builds and a dynamic Combat System. The Players should not only have a chance to try out different play-styles, free of any “Classes”, but also be more involved in the way a Play Session and the Story unfolds.

You work as part of a ‘Company’, many of which are operating within the Known World as better mercenaries and soldiers of fortune. Rising industrial groups, the bickering of the old nobility or adventures expeditions into the Unknown World, they all need people to help their interests. Paying handsomely for your services, of course.

May you be a ruthless sellsword, out for profit, a idealistic adventurerer, looking for the next “kick” or a honourbound hero, seeking to help those in need: Every character can find a Company, which gives them Contracts to fullfill and comrades to travel with.

Rulebook: https://drive.google.com/file/d/1nuyXyH0k0eNtGqrUP_AjejMWYTXux4ck/view?usp=sharing

Index: https://drive.google.com/file/d/1JmsyeWLULFN58D47Rc43cGDsnBV-PG-U/view?usp=sharing

Wikia: http://the-ten-seals.wikia.com/wiki/The_Ten_Seals_Wiki

<- (all above are currently under reconstruction)

 

The project itself is still work in progress, and therefore still changing and evolving.